Download rugby 08 hp
Speaking of random stuff, the scrum physics feel random, too: all the thumbstick twirling and button-mashing you can muster doesn't seem to affect who wins or loses a scrum. The particular player you're controlling seems to change direction at random, causing you to jump around the field. Tests with multiple gamepads, both analog and digital, revealed that control is sluggish and unresponsive. On the practice pitch and on the field, controlling the players is an exercise in frustration. Your team simply lines up and goes through the motions of the mode you selected: scrum, line out, goal kick, and other cursory sessions. It tosses you onto a field with no instructions, no voiceovers, and no tutorial.
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There's a couple of half-assed paragraphs in the manual and a glossary of terms, but that's about all the help you'll get besides the in-game "training pitch" (pitch means "field"), which is laughable. If you don't know a ruck from a scrum, you aren't going to learn it here. Sadly, there's absolutely no effort into educating curious gaming consumers as to the rules - called "Laws" - of rugby. Most of us average schmoes that didn't join a rugby-related fraternity in college have no idea how the game is played. Then there's the small detail of presenting a rugby sim in North America. To say Rugby 2004's graphics are heavily dated would be a huge understatement. Eschewing texture warping to make joints look realistic, these blocky-looking brawlers look like early 3D models from games of yore, like Carmageddon 2.
The goal posts and line markings might as well be stair steps leading up to the biggest visual disappointment of all: the character models.
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Even with the game's anti-aliasing turned on the field is full of jaggies.
The graphical woes spill onto the field, too. Likewise, the menu text and background looks so. The opening cutscenes are pixilated and hearken back to full-motion video of pre-Y2K titles. Seconds after installing the game, it becomes apparent that Rugby 2004 isn't going to be the next big thing.
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Unfortunately, the intent is the only decent thing about this train wreck of a sports sim, which is even worse than the mediocre PS2 version. After all, the big bucks are on the gridiron, in the dugout, and in hockey and hoops - so it's nice that the gaming powerhouse took a gander at the sport that evolved into modern U.S. It could be seen as commendable that EA Sports decided to cover lesser-explored territory by riffing on rugby. Rugby 2004's sound effects were recorded during rugby matches, while the commentary is from veterans John Inverdale and Gordan Bray.
Seventy-five international stadiums, with four varieties of pitch conditions (soggy, normal, hard, and muddy), can be selected for a match, and the field condition changes as the match progresses. Players can choose from a variety of game modes: European Trophy, British Tour, Bledisloe Cup, Tri Nations, World Cup, training, historical matches, and more. Over 2000 players on 95 teams - including the Super 12, Australian League, South African League, and New Zealand League - are available. Rugby 2004 offers the excitement and brutality of international rugby competition.